

Heavy Tanks: China's heavy tanks begin with the.However, the Chinese tech tree does transform in later tiers into uniquely agile, yet surprisingly durable vehicles. The early Chinese vehicles are mostly copies from other tech trees, which means their controls and capabilities would likely feel the same if you've already tried the original versions. However, their large size can betray them, rendering them easy to spot for enemy light tanks sniffing around. Self-propelled Guns: German SPGS possess great range and impressive accuracy.Like their USA counterparts, these tank destroyers are either well-armoured with no turrets, or are pure glass cannons with a fully rotating turret. Tank Destroyers: Some of the most popular vehicles are German tank destroyers, and with good reason: they possess the ability to deal monstrous damage on every shot they land.This however gives them a natural advantage when hunting for enemy lights. With some of the nearly matching the size of several mediums, driving an advanced light tank can be a bit of a challenge. Light Tanks: The German light tank is a tiny vehicle in the early tiers, but the late-tier tanks are anything but.Medium Tanks: Mostly regulated to support roles, German mediums are sturdy enough to absorb a few shots for the team while having enough firepower to repel any flankers.Once at Tier VIII and above however, the German heavy is a dangerous beast to tangle with at close range. Heavy Tanks: These are meaty, powerful machines in general, although they lack the ability to bounce incoming shells successfully in the earlier tiers.However, don't let that fool you - there are many wonderful things to be found in the other vehicle classes. The German tech tree emphasizes gun accuracy over all else, which is why many players are exceptionally fond of their tank destroyers. It also has an abysmally slow reload time. The American SPG is an unwieldy gun, but it produces some of the highest damage amongst vehicles from all nations.Depending on your choice, you can either choose to face the enemy head-on, or deploy into an advantageous position far away from the frontlines. Tank destroyers come in two flavours: heavily armoured without a turret, or a slightly more fragile version with a fully functioning turret.Light tanks in the USA tech tree tend to function well as scouts, although they can also be used as anti-scout roles or even in flanking actions.Medium tanks can be slightly less agile and somewhat large, but they can do everything equally well and so are good choices as support vehicles, flankers or long-range harassment.Most commanders will choose to hunker down behind terrain obstacles to maximise the protection of their heavies. American heavy tanks possess the toughest turret armour amongst all other nations.They may not hit as hard or block as many hits as their counterparts from other nations, but each vehicle class under the American tech tree can serve reasonably well as a stopgap for almost any role in battle. You will start at Tier I and the lower-tier tanks you will be driving in your early battles are generally quite similar in handling, with the national differences (as well as differences between individual machines) being diminished by factors such as the generally faster pace of the low-tier battles, low Hit Point pools of the tanks and only minor differences in terms of gun options and armour.Īmerican tanks are all about versatility, possessing equal amounts of firepower, mobility and armour. IMPORTANT: Please note that the differences between nations first become pronounced around Tier IV-V.
